Cyfrowa Kraina

The project „Cyfrowa Kraina” (English: Digital Land) is a series of games designed at the Laboratorium EE and ordered by Orange Laboratory, the task of which is to promote four towns in eastern Poland: Jabłonna, Zakrzówek, Niedrzwica Duża and Radzyń Podlaski. To learn more about them, we have organized workshops during which together with teenagers from these towns we wrote scripts, created characters and a world presented in isometric view, like in classic RPG games, based on real and imaginary locations. After building them on to the melonJS games engine and our own editor we launched four games. The project was completed in cooperation with the Association of Cultural Animation HEKSA (Stowarzyszenie Animacji Kultury HEKSA) and with the financial support of the Polish Ministry of Administration and Digitization. GIK (play and code [Polish: graj i koduj]) While working on the games, we developed our own editor for making games that was initially supposed to serve only us as a tool for work, but in the end we decided to transform it into a separate product called GIK (Polish: Graj i Koduj English: play and code). With the help of GiK, Laboratorium EE intends to teach the basics of game design, writing logic and creative scenarios, systemic thinking, as well as promote learning to code and co-create the community of game designers. The project is being continuously developed and presented at workshops and trainings for children and youth.

The project „Cyfrowa Kraina” (English: Digital Land) is a series of games designed at the Laboratorium EE and ordered by Orange, the task of which is to promote four towns in  eastern Poland: Jabłonna, Zakrzówek, Niedrzwica Duża and Radzyń Podlaski. To learn more about them, we have organized workshops during which together with teenagers from these towns we wrote scripts, created characters and a world presented in isometric view, like in classic RPG games, based on real and imaginary locations. After building them on to the melon JS games engine and our own editor we launched four games. The project was completed in cooperation with the Association of Cultural Animation HEKSA and with the financial support of the Polish Ministry of Administration and Digitization.
 
 
 
While working on the games, we developed our own editor for making games that was initially supposed to serve only us as a tool for work, but in the end we decided to transform it into a separate product called GIK (Polish: Graj i Koduj English: play and code). With the help of GiK, Laboratorium EE intends to teach the basics of game design, writing logic and creative scenarios, systemic thinking, as well as promote learning to code and co-create the community of game designers. The project is being continuously developed and presented at workshops and trainings for children and youth.
 
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